@proceedings{616,
title = {A Policy Enforcement Framework for Ubiquitous Computing Applications},
author = {Ioannis Panagiotopoulos and Lambrini Seremeti and Achilles Kameas},
url = {http://daissy.eap.gr/wp-content/uploads/2015/08/10.IEEE-MUE.pdf},
year = {2011},
date = {2011-01-01},
publisher = {5th FTRA International Conference on Multimedia and Ubiquitous Engineering (MUE2011)},
address = {Loutraki, Greece, June 28-30},
abstract = {
Future ubiquitous computing environments integrate the services of everyday objects equipped with tiny processors and sensors into distributed applications. These smart devices can communicate with each other and also explore their environment. In order for the applications to function properly, policies need to be defined, which determine ways that they can be used, protected, changed, etc. A policy can be considered as a set of rules, specified by users, which are usually applied by a policy manager. In this paper we proposed an alternative approach, which supports the adoption of policies directly by the applications without the need of an enforcing policy manager. Two everyday scenarios are used as examples that demonstrate the validity of the approach.
<p style="text-align: justify;">Future ubiquitous computing environments integrate <span style="line-height: 1.538em;">the services of everyday objects equipped with tiny processors </span><span style="line-height: 1.538em;">and sensors into distributed applications. These smart devices </span><span style="line-height: 1.538em;">can communicate with each other and also explore their </span><span style="line-height: 1.538em;">environment. In order for the applications to function properly, </span><span style="line-height: 1.538em;">policies need to be defined, which determine ways that they can </span><span style="line-height: 1.538em;">be used, protected, changed, etc. A policy can be considered as a </span><span style="line-height: 1.538em;">set of rules, specified by users, which are usually applied by a </span><span style="line-height: 1.538em;">policy manager. In this paper we proposed an alternative </span><span style="line-height: 1.538em;">approach, which supports the adoption of policies directly by the </span><span style="line-height: 1.538em;">applications without the need of an enforcing policy manager. </span><span style="line-height: 1.538em;">Two everyday scenarios are used as examples that demonstrate </span><span style="line-height: 1.538em;">the validity of the approach.</span></p>
@proceedings{611,
title = {PROACT: An ontology-based model of privacy policies in Ambient Intelligence Environments},
author = {Ioannis Panagiotopoulos and Lambrini Seremeti and Achilles Kameas and Vasilios Zorkadis},
url = {http://ieeexplore.ieee.org/xpl/login.jsp?tp=&arnumber=5600452&url=http%3A%2F%2Fieeexplore.ieee.org%2Fxpls%2Fabs_all.jsp%3Farnumber%3D5600452},
year = {2010},
date = {2010-01-01},
publisher = {Proceedings of 14th Hellenic Conference on Informatics (PCI 2010)},
address = {Tripoli, Greece, September 10-12},
abstract = {
Future computing environments involve integrating everyday objects equipped with tiny processors, sensors and wireless network cards. These smart objects (artifacts) may explore their environment and communicate with each other.
Interactivity with humans may provide the ability of dealing with tasks in an intuitive way. Activity spheres are/include such smart artifacts in order to provide functionality of various applications. The privacy of the users is considered as a major issue due to the invisibility of all computations which leads to the users being unaware of them. This paper describes how the privacy of the resources within each activity sphere owned by a user can be protected, by applying a privacy policy ontology, called PROACT.
<p style="text-align: justify;">Future computing environments involve integrating everyday objects equipped with tiny processors, sensors and wireless network cards. These smart objects (artifacts) may explore their environment and communicate with each other.</p><p style="text-align: justify;">Interactivity with humans may provide the ability of dealing with tasks in an intuitive way. Activity spheres are/include such smart artifacts in order to provide functionality of various applications. The privacy of the users is considered as a major issue due to the invisibility of all computations which leads to the users being unaware of them. This paper describes how the privacy of the resources within each activity sphere owned by a user can be protected, by applying a privacy policy ontology, called PROACT.</p>