Current Trends in Digital Storytelling: Research & Practices

confer_zante21 – 23 September 2018
Zakinthos, Greece

The theme of the conference, “Current Trends in Digital Storytelling: Research & Practices”, signifies the transitional phase of Digital Storytelling (DST) towards an established community of research and practice. At this pivotal point, it is crucial to obtain a reflective mapping of the major current trends of research and practices in DST, emphasizing the convergences and the divergences in the various perspectives, which crucially nurture and form the complexity of this diverse, yet functionally linked community.

Read more here!


Διήμερο διαδικτυακό συνέδριο



Το Εθνικό Κέντρο Κοινωνικών Ερευνών σε συνεργασία με το Ελληνικό Ανοικτό Πανεπιστήμιο, ερευνητική ομάδα DAISSy, διοργανώνει διήμερο διαδικτυακό συνέδριο στο πλαίσιο υλοποίησης του έργου «Καταπολέμηση των πολλαπλών διακρίσεων στην Ελλάδα:  Προώθηση της ισότητας μέσω της ενεργητικής συμμετοχής και της διαμόρφωσης πολιτικών», το οποίο θα πραγματοποιηθεί

Τετάρτη 31 Ιανουαρίου και Πέμπτη 1 Φεβρουαρίου 2018

9.30 π.μ.-14.30μ.μ.

Το συνέδριο απευθύνεται σε όσους ενεργούν ή ενδιαφέρονται να ενεργήσουν προς όφελος της ισότητας, καταπολεμώντας στερεότυπα και διακρίσεις.

Το έργο αφορά στην καταπολέμηση των πολλαπλών διακρίσεων στην Ε.Ε, που συνιστά ένα βασικό τμήμα των δράσεων της κοινωνικής πολιτικής. Συνδυάζει ερευνητικές δραστηριότητες με κοινωνική παρέμβαση και δράσεις δικτύωσης – ευαισθητοποίησης του ευρύτερου κοινού  (εργαστήρια δικτύωσης με τοπικούς φορείς, διοργάνωση info-day και φεστιβάλ) αναφορικά με την καταπολέμηση των στερεοτύπων. Συντονίζεται από το Εθνικό Κέντρο Κοινωνικών Ερευνών (ΕΚΚΕ), με φορείς εταίρους το Πανεπιστήμιο της Σεβίλλης, το Ελληνικό Ανοικτό Πανεπιστήμιο, την Οικονομική και Κοινωνική Επιτροπή (ΟΚΕ) και την Περιφέρεια Κρήτης.

Η συμμετοχή στο συνέδριο είναι δωρεάν και θα δοθούν βεβαιώσεις συμμετοχής από το ΕΑΠ με το πέρας των διήμερων εργασιών. Η συμμετοχή είναι δυνατή είτε δια ζώσης είτε από απόσταση. 

Όσοι ενδιαφέρονται να συμμετάσχουν δια ζώσης, καλούνται να προσέλθουν στις εγκαταστάσεις του ΕΑΠ, στην Πάτρα (Πάροδος Αριστοτέλους 18, αίθουσα ΠΓ01) ή στην Αθήνα (Γραβιάς 4-6, Αίθουσα εκδηλώσεων Α’ ορόφου).

Όσοι επιλέξουν να συμμετάσχουν από απόσταση (guests), πρέπει να χρησιμοποιήσουν το σύνδεσμο (link). Στην οθόνη που θα εμφανιστεί επιλέγετε τη συμμετοχή με την εφαρμογή Συσκέψεις Skype (Web) / Skype Meetings App και κάνετε εγκατάσταση του plugin. Προαιρετικά συμπληρώνετε το ονοματεπώνυμό σας (υποχρεωτικό εάν επιθυμείτε να σας σταλεί βεβαίωση συμμετοχής).

Οδηγίες και εγχειρίδια χρήσης του Skype για Επιχειρήσεις θα βρείτε στο εδώ!

Μπορείτε να λάβετε περισσότερες πληροφορίες για την εκδήλωση στέλνοντας email στη διεύθυνση, ενώ για τεχνικά ζητήματα χρήσης της πλατφόρμας παρακαλούμε να απευθύνεστε στη διεύθυνση

Μπορείτε να δείτε αναλυτικά την Ανακοίνωση εδώ.

Μπορείτε να διαβάσετε το πρόγραμμα του συνεδρίου εδώ.

 Το έργο χρηματοδοτείται κατά 80%  από το πρόγραμμα «Rights, Equality and Citizenship (REC)» της Ευρωπαϊκής Ένωσης και κατά 20% από ίδιους πόρους


The 14th International Conference on Intelligent Environments – IE ’18

Intelligent Environments (IEs) refer to physical spaces into which IT and other pervasive computing technology are woven and used to achieve specific goals for the user, the environment or intenv-post-coverboth. IEs have the ultimate objective of enriching user experience, better manage, and increase user awareness of, that environment. The 14th International Conference on Intelligent Environments (IE’18) will be held at Rome, the eternal city, beautiful capital of Italy.


Important dates:

Submission deadline: 15th December 2017
Notification to Authors: 10th February 2018
Camera Ready Deadline 30th March 2018


ETwinning Thematic Conference | Workshop WS-10

Exploiting Ubiquitous Computing, Mobile Computing and the Internet of Things to promote STEM Education
Day 2 Friday 29/9/2017, Workshop code WS-10

Organiser: DAISSy Research Unit 3, Computer Technology Institute & Press “Diophantus”
Target Group: STEM teachers, high school (student ages between 14 and 16)

Ubiquitous Computing (UbiComp), Mobile Computing (MobiCom) and the Internet of Things (IoT) as state of the art technologies (collectively mentioned as UMI) represent the most recent and explicit attempts to move computer technology beyond the confines of tool usage towards a pervasive penetration of everyday life. UMI technologies emerge both as educational means but most importantly as support mechanism for developing powerful careers in domains such as science education. This workshop will be based on the educational scenarios that have been developed in the context of H2020 project UMI-Sci-Ed. Participants will be given access to UDOO kits (an extended Arduino-based platform with peripherals) to implement the scenarios during the workshop.

More info about the conference:
More info about the UMI-Sci-Ed project:


HCII 2018: Call for paper

20th International Conference on Human-Computer Interaction

HCI International 2018, jointly with the affiliated Conferences, held under one management and one registration, will take place at Caesars Palace in Las Vegas, Nevada, USA, under the auspices of 14 distinguished international boards.

The Conference will start with three days of Tutorials (15-17 July). Parallel Sessions, Poster Sessions and the Exhibition will be held during the last three days (18-20 July) of the Conference.

More information you can read here!


OpenEDU4ALL: Interactive Workshop at EC-TEL Conference 2017

OpenEDU4ALL organized by ICORE and MOOQ have launched the Open Call for Papers: “We welcome and encourage all researchers and practitioners to submit their papers for the OpenEDU4ALL Workshop until 20th of June 2017“, underlines Christian M. Stracke, OpenEDU4ALL organizer and ICDE Chair in OER from the Open University of the Netherlands. ICORE and MOOQ are joining forces again and inviting to the OpenEDU4ALL Workshop 2017. It is an interactive workshop on “Open Education for All” continuing the successful workshop from last year: OpenEDU4ALL 2017 will take place at the European Conference EC-TEL on Wednesday, 13th of September 2017 in Tallinn, Estonia.

The Open Call and all submission details are available here:

All submitted papers will go through a double-blind peer review and selected papers will be presented in the OpenEDU4ALL Workshop and published in the OpenEDU4ALL proceedings as special issue of CEUR series with gold Open Access, ISBN, unique identifier and indexing.

The interactive OpenEDU4ALL Workshop 2017 is dedicated for sharing and discussing the latest research as well as practical needs and future of Open Education and how to improve it with openness for all. Thus, it is designed in two sessions: One on “Scientific research and policies for Open Education” and one on “Practical needs and future of Open Education”.

The first session “Scientific research and policies for Open Education” will combine short introductory input speeches from ICORE, UNESCO IITE, OEC and CC as leading organizations supporting OpenEDU4ALL 2017 followed by the presentation of the selected scientific papers. Main goal of the first session is the development of a declaration on Open Education for All that will be elaborated in working groups based on the presentations as well as the results from an online survey for all participants of OpenEDU4ALL.

The second session “Practical needs and future of Open Education” will focus quality dimensions and indicators required for Open Education for All. OpenEDU4ALL participants will elaborate them in the format of an interactive World Café and with the involvement of input from a live twitter stream.

Registration for OpenEDU4ALL 2017 is mandatory as seats are limited: It is free and open for all EC-TEL 2017 conference participants and interested experts and practitioners. All details about the registration and the Open Call for Papers can be found on the OpenEDU4ALL 2017 website:

The vision and overall objective of OpenEDU4ALL is the launch of a global joint initiative to facilitate and improve Open Education. An important milestone would be the re-establishment of openness as default as in the 60ies years of the 20th century: Supported by UNESCO IITE, OEC and other organizations from Open Education, ICORE, the International Community for Open Research and Education ( and MOOQ, the European initiative for the quality of MOOCs and Open Education ( are inviting all interested citizens and organizations worldwide sharing this vision to join forces.

As a further step, ICORE and MOOQ are joining forces organizing a joint interactive Workshop at EC-TEL 2017 to continue the first ICORE and MOOQ Workshops at ICDE Global Conference 2015 in South Africa, OE Global 2016 in Poland, EC-TEL 2016 in Lyon and OE Global 2017 in Cape Town.

OpenEDU4ALL 2017 is co-organized by Christian M. Stracke and Esther Tan from the Open University of the Netherlands, Alexander Khoroshilov (UNESCO IITE), Stavros Panagiotis Xanthopoylos (OEC, tbc) and Cable Green (CC, tbc) supported by an international Programme Committee.

Important dates:

17th of May 2017:            Call for Papers is open

20th of June 2017:           Deadline for paper submissions

15th of July 2017:             Notification of paper acceptance

30th of July 2017:             Deadline for EC-TEL early bird registration

31st of Aug. 2017:            Deadline for OpenEDU4ALL registration

13th of Sept. 2017:          OpenEDU4ALL Workshop 2017

OpenEDU4ALL 2017 website:

For background and history of OpenEDU4ALL 2016:


2017 – ICE-Conference

Workshop on Advances on Digital Cultural Heritage

Chairs: Marinos Ioannides, Žarnić Roko and João Martins

Venue: Funchal, Madeira Island, Portugal; 28th June 2017

 In recent years, the use of digital approaches has seen rapid progress in many different areas, including cultural heritage applications. The goal of this unique workshop is to present a selection of recent advances, some of which are already used in the cultural heritage domain while others have a high potential for it. Therefore, the selected papers will take into account how these current novel digital technologies, particularly on the 3D documentation in Cultural Heritage will a) raise awareness in society for the documentation and protection of tangible CH assets, b) reach professionals in the area of standardisation, c) propose new efficient methods for the use and re-use of 3D data, d) recommend new metadata and semantics’ for the holistic documentation of 3D assets; e) promote intercultural and interdisciplinary cooperation; f) offer new methods and systems for the archiving of 3D assets in CH and g) support with link data and new ontologies a more efficient multimodal documentation. 

Expected contributions include technical papers (presenting recent advances on Digital Cultural Heritage) and project papers (describing Digital Cultural Heritage major outcomes).

Selected and presented papers will be published as a chapter in a Springer-Nature book (Advances on Digital Cultural Heritage) reflecting the breakthroughs and future perspectives of Digital Cultural Heritage. The book and all the papers will be indexed in the ISI Citation Index, Scopus, EI Engineering Index, Google Scholar, DBLP, etc.

The workshop will be co-allocated with the 23rd ICE/IEEE ITMC Conference (


[AIAI 2017] Call For Papers

The importance of Artificial Intelligence is underlined by the fact that it is nowadays being embraced by a vast majority of research fields across different disciplines, from Engineering Sciences to Economics and Medicine, as a means to tackle highly complicated and challenging computational as well as cognitive problems. Being one of the main streams of information processing, Artificial Intelligence may now offer solutions to such problems using advances and innovations from a wide range of sub-areas that induce thinking and reasoning in models and systems.

The general focus of the conference is to present different perspectives on how Artificial Intelligence may be applied and offer solutions to real world problems, serving the study, analysis and modelling of theoretical and practical issues. The primary target of AIAI 2017 is to present highly novel research papers describing innovative algorithms, systems, tools and techniques, as well as proposing advanced prototypes in the area of Artificial Intelligence. General survey papers indicating future directions and professional work-in-progress reports are of equal interest. Acceptance will be based on quality, originality and practical merit of the work.

Authors are invited to submit original research contributions or experience reports. Submitted papers must present unpublished work, not being considered for publication in other journals or conferences.

Submission Deadline: 30 April 2017
Notification :  28 May 2017

Read more info here!




INTETAIN_2017PLUGGY is calling for papers for the 1st International Workshop “Plug into Cultural Heritage”

PLUGGY is organizing the Workshop “Plug into Cultural Heritage” as part of the 9th International Conference on Intelligent Technologies for Interactive Entertainment – INTETAIN 2017 that will be held in June 20–22, 2017 in Funchal, Madeira, Portugal.

About the workshop:

What is cultural heritage? How can society become more actively involved in cultural heritage activities, not only as an observer but also as a contributor to the definition of heritage? Cultural heritage is considered an important precondition for genuine sustainability. However, existing applications for heritage dissemination do not really create heritage communities. Adequate ICT tools are necessary to support citizens in their everyday activities in shaping cultural heritage and be shaped by it. Social platforms offer potential to build such networks, but can be further exploited for heritage promotion. Technology could help better in providing a seamless integration of cultural heritage in people’s everyday life.

The Workshop “Plug into Cultural Heritage” aims to bridge this gap by exploring on necessary tools and challenges to allow citizens to share and obtain local heritage knowledge.

We invite contributions relevant to cultural heritage (tangible, intangible and natural) such as literature studies, user studies, design concepts and position papers. Topics include but are not limited to:

  • Technology design and evaluations incl. augmented and visual reality, collaborative games, locative multimedia and mobile HCI in general;
  • Opportunities and challenges for community involvement incl. special interest groups such as the elderly and migrant communities;
  • The role of current social media in cultural heritage awareness.

Important dates:

Paper Submission deadline: 14 April 2017
Notification: 5 May 2017
Camera-ready deadline: 22 May 2017
Start of Conference: 20 June 2017
End of Conference: 22 June 2017

For more information regarding the publications and the submissions, kindly download the official invitation, clicking here. 

About the INTETAIN 2017:

The 9th International Conference on Intelligent Technologies for Interactive Entertainment (INTETAIN 2017) celebrates the future of Interactive Entertainment by inviting researchers to submit contributions around developments and insights in art, design, science, and engineering regarding novel entertainment-focused devices, paradigms, reconceptualisations, and reconfigurations of entertainment experiences.

You might take a closer look at:


Call for Papers: Wireless Communications and Mobile Computing

Smart Cities: Recent Trends, Methodologies, and Applications

Worldwide forecasts indicate that the size and population of cities will increase even immense growth will put a strain on resources and pose a major challenge in many aspects of everyday life in urban areas, such as the quality of services in the medical, educational, environmental, public safety, and security sectors, indicatively. us, novel methods of management must be put in place for these cities to continue to be sustainable.e wide adoption of pervasive and mobile computing systems gave rise to the term of “smart cities,” which implies the ability of sustainable city growth by leading to major improvements in city management and life in the above-mentioned sectors and other aspects such as energy efficiency, traffic congestion, pollution reduction, parking space, public safety, and has been made possible in recent years due to the widespread availability of commodity low-power sensors, smart phones, tablets, and the necessary wireless networking infrastructure, which, along with technologies such as AI and management of big data, may be utilized to address the challenges of sustainable urban environments.

In this special issue, articles regarding the use of technologies, methodologies, and applications for smart cities are invited. Authors are encouraged to submit articles mainly describing original research, presenting results that advance the state of the art and fuel more efforts in the future. Review articles are also welcome.

Potential topics include but are not limited to the following:

  • Eabling technologies for smart cities
  • Smart city communications infrastructure
  • Smart cities data storage, ownership, and access methods
  • Ubiquitous sensing and actuation
  • Service discovery and composition
  • IoT architectures, protocols, and algorithms in smart cities
  • ICT solutions for eco-cities (for environmentally friendly transportation, waste management, eco-friendly buildings, etc.)
  • Intelligent transportation systems and vehicular networks
  • Smart sharing systems and sharing economy
  • Smart urban health care
  • Reliability, security, safety, privacy, and trust issues
  • Smart energy grid
  • Smart homes for elderly citizens
  • Data management and big data in smart cities
  • Crowdsensing and crowdsourcing
  • Trends and challenges in smart cities

Authors can submit their manuscripts through the Manuscript Tracking System at

Download the call here.